1. It makes no sense why Garian rides in the mine cart instead of just walking along the tracks and making the jumps himself. There are no jumps that he cannot make on his own, and it would be easier for him to do so. He doesn't need the extra momentum from the cart. And he's not being pursued by any enemies, so speed of escape isn't a factor, either.
2. I don't think the part where Garian is carrying Kay through the dungeon makes much sense, either. Kay is tied to a chair from the torture chamber, and supposedly the reason Garian has to carry her is because she cannot be easily broken out of it. But once you reach the end of the dungeon, Kay just breaks right out of it. A possible explanation is that Kay may have been trying to work her way out of the bonds the whole time and finally got herself free at that point, but the game's dialogue does not indicate that's what happened at all.
"Gosh, Sam, if 100 years of western civilization have to be destroyed just to provide a bunch of smelly quasi-human creatures with a safe haven for their disgusting lifestyles, then so be it!" - Max, Sam & Max
2. I don't think the part where Garian is carrying Kay through the dungeon makes much sense, either. Kay is tied to a chair from the torture chamber, and supposedly the reason Garian has to carry her is because she cannot be easily broken out of it. But once you reach the end of the dungeon, Kay just breaks right out of it. A possible explanation is that Kay may have been trying to work her way out of the bonds the whole time and finally got herself free at that point, but the game's dialogue does not indicate that's what happened at all.
![]() | I Crawl and 1000 ![]() My site - Flying Omelette's Kitchen My ezboard - Port Saiid Forums MIDI of the Month - Ogre Battle "Thunder" "The highway ends at the iron fence Where the diesel trucks march by The sounds of living can make no sense They make no difference" - One For One |



Crawl and 1000 