Imaging a civilzation.Not a huge mighty powerful one,but one on a microscopic scale.A world under your feet,where rain are bombs and Ants are giant beasts.This,is Minland
You can be either the Elfs,human like beings with pointy ears and they never grow up
The Beetlepeople,biengs with sheels as hard as dimond and can become a ball
Goblins,gross beings who love war
Skeletons,beings with no skin that live under ground and feed on rooting carcasses.
Dwarfs,stout people who love mining.
And woodlings,wood people who have fire inside them.
Survival is all that matters.
From grass that are forests to them and humans are like beings larger than the universe themselfs.
Rain that can kill you and puddles that are oceans.
You can have jousting matches on birds and use leafs as boats.
You can ride Centapides as trains and worms as bus'es
Spiders being hororific creatures of darkness and Woodpeckers being like beings from hell.
A rusting can a city and a stump and country.
You can pretty much do anything,there is alot of climbing and jumping.
Staregy plays a big part,like protecting a dwarf who is carrying a lit match to light a candel from killer moths,or having an elf party member distract a bird while the party can get a catapult ready(a mousetrap firing a rock)
Bits of glass is like gold to the people of Minland,so that is the currency.
Using your surrondings is everything.You need to hop on to a water strider to get across a puddle,for example.
Classes are
Hunters(ranged weapon users)
Assains(ninga like warriors)
Warriors(normal fighter)
Hermit(strong fighter who doesnt use weopens)
Brute(extremly strong but slow soldeir)
Mystic(like mage)
Healer(mystic but uses white magic)
Shaman(being who can summon creaturs)
Well,that should give you a good enough idea.But if you wanna know more,just post.
You can be either the Elfs,human like beings with pointy ears and they never grow up
The Beetlepeople,biengs with sheels as hard as dimond and can become a ball
Goblins,gross beings who love war
Skeletons,beings with no skin that live under ground and feed on rooting carcasses.
Dwarfs,stout people who love mining.
And woodlings,wood people who have fire inside them.
Survival is all that matters.
From grass that are forests to them and humans are like beings larger than the universe themselfs.
Rain that can kill you and puddles that are oceans.
You can have jousting matches on birds and use leafs as boats.
You can ride Centapides as trains and worms as bus'es
Spiders being hororific creatures of darkness and Woodpeckers being like beings from hell.
A rusting can a city and a stump and country.
You can pretty much do anything,there is alot of climbing and jumping.
Staregy plays a big part,like protecting a dwarf who is carrying a lit match to light a candel from killer moths,or having an elf party member distract a bird while the party can get a catapult ready(a mousetrap firing a rock)
Bits of glass is like gold to the people of Minland,so that is the currency.
Using your surrondings is everything.You need to hop on to a water strider to get across a puddle,for example.
Classes are
Hunters(ranged weapon users)
Assains(ninga like warriors)
Warriors(normal fighter)
Hermit(strong fighter who doesnt use weopens)
Brute(extremly strong but slow soldeir)
Mystic(like mage)
Healer(mystic but uses white magic)
Shaman(being who can summon creaturs)
Well,that should give you a good enough idea.But if you wanna know more,just post.

