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        <title>Falling Down the Stairs 64</title>
        <link>http://deathamstersnest.yuku.com/topic/906/t/Falling-Down-the-Stairs-64.html</link>
        <description>
        <![CDATA[ Someone finally made it. ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5046/t/Falling-Down-the-Stairs-64.html#reply-5046</link>
			<description><![CDATA[ And yet DHN still gets searches related to falling down stairs games on a daily basis. So either people aren&#39;t finding this game, or they&#39;re finding it
and want more like it. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (DOVEBLOB)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5046</guid>
			<pubDate>Fri, 04 Apr 2008 09:00:20 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5040/t/Falling-Down-the-Stairs-64.html#reply-5040</link>
			<description><![CDATA[ MY DREAM GAME HAS COME TRUE!!!!! ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Lord Vyce)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5040</guid>
			<pubDate>Mon, 31 Mar 2008 08:59:47 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5038/t/Falling-Down-the-Stairs-64.html#reply-5038</link>
			<description><![CDATA[ I think my best was 400-something, then started playing Solitaire. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (TaroSH)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5038</guid>
			<pubDate>Thu, 27 Mar 2008 10:28:55 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5023/t/Falling-Down-the-Stairs-64.html#reply-5023</link>
			<description><![CDATA[ I&#39;d sue for copyright infringement except I suppose it&#39;s my fault for not learning flash. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (James FP)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5023</guid>
			<pubDate>Wed, 26 Mar 2008 08:57:30 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5014/t/Falling-Down-the-Stairs-64.html#reply-5014</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">da dick wrote:</strong>
  <hr>
  now i would love to see a mini adventure game where existential angst could give you a flat tire.
</blockquote>

<p> </p>Well, it can level mountains in Dragon Ball Z, so it can probably do that, too. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (sethrashnoo)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5014</guid>
			<pubDate>Thu, 13 Mar 2008 09:13:11 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5013/t/Falling-Down-the-Stairs-64.html#reply-5013</link>
			<description><![CDATA[ hey hey. best score 325, worst score 0!?! how do you juggle that guy? only seem to have 1 chance to throw him unless you throw him backwards. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (da dick)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5013</guid>
			<pubDate>Wed, 12 Mar 2008 19:12:19 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5012/t/Falling-Down-the-Stairs-64.html#reply-5012</link>
			<description><![CDATA[ now i would love to see a mini adventure game where existential angst could give you a flat tire. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (da dick)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5012</guid>
			<pubDate>Wed, 12 Mar 2008 18:37:07 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5011/t/Falling-Down-the-Stairs-64.html#reply-5011</link>
			<description><![CDATA[ I&#39;ve thought that before ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5011</guid>
			<pubDate>Wed, 12 Mar 2008 17:00:28 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5010/t/Falling-Down-the-Stairs-64.html#reply-5010</link>
			<description><![CDATA[ I think a lot of our old game ideas would make amusing flash games. A part of me wants to believe we&#39;re what inspired the Wario Ware series. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (sethrashnoo)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5010</guid>
			<pubDate>Wed, 12 Mar 2008 09:22:05 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5009/t/Falling-Down-the-Stairs-64.html#reply-5009</link>
			<description><![CDATA[ New Yuku glitch. My avatar on this board is Detective Gumshoe while on FO&#39;s board, it&#39;s Godot. That shouldn&#39;t be possible.
<br>
<br>
Actually, it changed for this post, but only this one. Weird.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (CLOUDBOND007)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5009</guid>
			<pubDate>Fri, 07 Mar 2008 18:21:55 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5008/t/Falling-Down-the-Stairs-64.html#reply-5008</link>
			<description><![CDATA[ I can&#39;t believe you people are seriously playing this game.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5008</guid>
			<pubDate>Fri, 07 Mar 2008 16:19:21 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5007/t/Falling-Down-the-Stairs-64.html#reply-5007</link>
			<description><![CDATA[ You might be able to get unlimited points by juggling him on the stairs with the space bar trick.  I lost interest after getting 1357, though.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5007</guid>
			<pubDate>Fri, 07 Mar 2008 15:07:59 GMT</pubDate>
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			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5006/t/Falling-Down-the-Stairs-64.html#reply-5006</link>
			<description><![CDATA[ Holding down the space button slows the fall down or something.  Using that trick, I got over 600, and set a minimum of 0.  If you do make it down the stairs
with a score of 0, it&#39;s not a do-over.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5006</guid>
			<pubDate>Fri, 07 Mar 2008 15:00:36 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5005/t/Falling-Down-the-Stairs-64.html#reply-5005</link>
			<description><![CDATA[ Improved my best to 498, and minimum to 7.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5005</guid>
			<pubDate>Fri, 07 Mar 2008 08:06:45 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5004/t/Falling-Down-the-Stairs-64.html#reply-5004</link>
			<description><![CDATA[ Without lifting him up and slamming him down, I only got a little over 200.
<br>
<br>
I got 406 by lifting him off the screen and slamming him down.  The majority of the points are always awarded from the first impact, for me so far.
<br>
<br>
I wonder if how high you can lift him off the play field is determined by screen resolution.
<br>
<br>
The MINIMUM I&#39;ve gotten (other than zero, which is just a do-over) is 10.
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5004</guid>
			<pubDate>Fri, 07 Mar 2008 06:16:03 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5002/t/Falling-Down-the-Stairs-64.html#reply-5002</link>
			<description><![CDATA[ My best so far is 315.
<br>
<br>
<br>
Now that I&#39;ve realized you can lift him far beyond the borders of the screen, I&#39;m up to 572.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (CLOUDBOND007)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5002</guid>
			<pubDate>Thu, 06 Mar 2008 21:34:46 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5001/t/Falling-Down-the-Stairs-64.html#reply-5001</link>
			<description><![CDATA[ Yet it fits the description of the game idea.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5001</guid>
			<pubDate>Thu, 06 Mar 2008 19:42:14 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/reply/5000/t/Falling-Down-the-Stairs-64.html#reply-5000</link>
			<description><![CDATA[ That&#39;s about as much of a game as that falling sand, water, and salt thing we found earlier.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Flying Omelette)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/sreply/5000</guid>
			<pubDate>Thu, 06 Mar 2008 19:41:34 GMT</pubDate>
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		<item>
			<title><![CDATA[ Falling Down the Stairs 64 ]]></title>
			<link>http://deathamstersnest.yuku.com/topic/906/t/Falling-Down-the-Stairs-64.html</link>
			<description><![CDATA[ <a title="Someone finally made it." target="_blank" href="http://www.coincastle.de/game/902/Stair-Fall.html">Someone finally made it.</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Crawl and 1OOO)</author>
			<guid isPermaLink="true">http://deathamstersnest.yuku.com/topic/906</guid>
			<pubDate>Thu, 06 Mar 2008 19:21:01 GMT</pubDate>
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